![]() In order to preserve the integrity of Returnal’s design, Housemarque has disallowed the ability to create a suspend point in the middle of a boss battle or during “intense combat scenarios,” which is understandable. Now, players can take their time with each run. If you explore thoroughly, you’ll likely be better equipped, but looking through every nook and cranny takes time. Being able to pause a run will also eliminate the need to rush through the game’s stages, which could also help players perform better. This new feature doesn’t change the game’s difficulty, but it still makes Returnal more accessible. Players use a variety of weapons to take out aliens in Returnal. Now, you’ll at least be able to shut the game down when you reach a new area instead of leaving it running. You can warp to other areas after you’ve reached a certain point in the game, and there are checkpoints you can utilize if you have the right items, but these features are all tied to specific milestones that may not be reached if you aren’t an expert player. Upon death, you have to restart at the beginning of the first area, even after making it to other biomes. Once you load back into the game, the suspension point is deleted, meaning it’s gone forever after you die.Īfter you die in Returnal, you don’t get to pick up at the start of the latest biome you’ve reached. Instead, it preserves your progress so you can quit the game without worrying about losing your progress. This doesn’t work like a traditional save point, though. Now, most of those issues have been addressed thanks to the Returnal 2.0 update, which allows you to create a suspension point in-game. With no option to save and come back later, an entire run would be squashed due to a development error and not lack of player skill. This was doubly frustrating for a game like this because it wipe all progress during a run. Returnal also crashed rather often at launch. Sure, you could simply pause and come back afterward, but what if you wanted to play another PS5 game in the meantime? This wasn’t possible, meaning you had to complete a run in one sitting, which is much easier said than done. Regardless of which side of the fence you fall on, one thing plagued Returnal since day one: The inability to come back to a run later. Many players argue that Returnal is too difficult, while others insist that its challenge makes it fun. Since it's a roguelike, no two runs are the same, leaving some of your fate to chance. The best Returnal runs can end in the blink of an eye, even if you get lucky with excellent power-ups and item drops. The difficulty debate came to light once again when Returnal launched in 2021.
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